AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games in Chile Q4 2021
Discover the performance trends of the top 5 Shoot'em Up games in Chile during the fourth quarter of 2021. Data includes weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the Shoot'em Up games category saw varying performance trends in Chile, as revealed by Sensor Tower data. Here's a closer look at the top 5 games in this category:
1945 Air Force: Airplane games started the quarter with about 15.8K weekly downloads, which dipped to around 8.7K in late November but rebounded to 16.3K by the end of December. Weekly revenue showed a similar pattern, starting at $1.1K, dropping to $551 in late October, and peaking at approximately $1.8K in the last week of December. Active users initially were around 81.9K but dropped to a low of about 57.3K in late November, recovering to 73.7K by the end of the quarter.
Galaxiga Arcade Shooting Game saw weekly downloads fluctuate, starting at around 6.6K and peaking at 9.3K by the end of December. Revenue trends were steady, starting at $252 and reaching a high of $421 in early December. Active users remained relatively stable, ranging from 15.8K to 18.1K throughout the quarter.
Space shooter - Galaxy attack experienced a steady number of weekly downloads, beginning at 5.6K and ending the quarter at about 5.2K. Revenue showed a moderate increase, starting at $526 and peaking at $665 in the final week of December. Active users maintained a consistent level, fluctuating between 24K and 29.4K.
Soul Knight had a stable download rate, with weekly downloads fluctuating between 2.5K and 4K. Revenue trends were similar, starting at $817 and peaking at $923 in the last week of December. Active users remained consistent, hovering around 59K to 60.6K throughout the quarter.
Fire Hero 2D — Space Shooter, the newest entrant, saw an initial increase in weekly downloads, peaking at 5.2K in mid-October before dropping to a low of 908 in early December and then recovering to 3.5K by the end of the quarter. Revenue remained minimal, peaking at $13 in early December. Active users showed a similar trend, starting at 4.9K, peaking at 10.5K in late October, and ending the quarter at 8.7K.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Chile. For more detailed analytics and trends, visit Sensor Tower.